IT professional with experience in web applications engineering as data analyst, technical business analyst and software engineer primarily in the E-commerce and Fintech domains.
Demonstrated ability to bridge technical and non-technical stakeholders with a passion for leveraging technical expertise to support data-informed decision-making.
A two sample hypothesis test to evaluate the performance of a new landing page to increase conversions.
A Power BI dashboard to get the highest ranked game in a time period based on specific game mechanics
Exploratory data analysis on how complexity of board games have changed over time and how it affects their popularity.
Side scrolling game with simulated projectile motion on movement, procedural path generation built using the URP pipeline in Unity
An algorithm for game agents to pursue moving targets efficiently in a dynamic game map which I developed as part of my engineering coursework and was originally implemented in XNA.
A javascript implementation of the spherical linear interpolation algorithm from gamemath.com used to show how quaternions are used for animating rotations
Satisfying animation created using Unity scripting including translations, rotations, scaling and events.
A simple game featuring rigidbody physics, collision detection, audio, particles and UI to refresh and explore Unity.
Demonstrates a fragment shader used to render a diffuse light on a normal map. The light color varies depending on the pixel position on the screen.
A WebGL learning project on twisting of primitive shapes by displacing vertices proportional to the distance from the shape's center.